Limb
Describes which limb a particular Instance belongs to (assuming the Instance is part of a Humanoid). Passing an Instance to the Humanoid:GetLimb() function will return the Limb for the Instance.
Items
Name | Value | Summary |
---|---|---|
Head | 0 | If the limb is a part of the Humanoid's Head. |
Torso | 1 | If the limb is a part of the Humanoid's Torso. This includes UpperTorso and LowerTorso for R15 rigs. |
LeftArm | 2 | If the limb is a part of the Humanoid's Left Arm. This includes UpperLeftArm, LowerLeftArm, and LeftHand for R15 rigs. |
RightArm | 3 | If the limb is a part of the Humanoid's Right Arm. This includes UpperRightArm, LowerRightArm and RightHand for R15 rigs. |
LeftLeg | 4 | If the limb is a part of the Humanoid's Left Leg. This includes UpperLeftLeg, LowerLeftLeg and LeftFoot for R15 rigs. |
RightLeg | 5 | If the limb is a part of the Humanoid's Right Leg. This includes UpperRightLeg, LowerRightLeg, and RightFoot for R15 rigs. |
Unknown | 6 | If a part is not a limb (e.g. running the Humanoid:GetLimb() function and passing it an accessory which is a sibling of the Humanoid will return this value). |