UIDragDetectorBoundingBehavior

Used with UIDragDetector to determine bounding behavior of the dragged UI object when UIDragDetector.BoundingUI is set.

Items

NameValueSummary
Automatic0

Mimics EntireObject behavior for a UI object that's entirely contained by the BoundingUI, or else HitPoint for a UI object that's partially outside the BoundingUI.

EntireObject1

Bounds the entire dragged UI object within the BoundingUI.

HitPoint2

Bounds the dragged UI only by the exact hit/grab point and its respective position after translation/rotation.

On this page