UserInputType

The UserInputType enum describes the kind of input being performed (mouse, keyboard, gamepad, touch, etc). This enum is used by the InputObject.UserInputType property of the same name, as well as various UserInputService and GuiObject events.

Items

NameValueSummary
MouseButton10
MouseButton21
MouseButton32
MouseWheel3
MouseMovement4
Touch7
Keyboard8
Focus9
Accelerometer10
Gyro11
Gamepad112
Gamepad213
Gamepad314
Gamepad415
Gamepad516
Gamepad617
Gamepad718
Gamepad819
TextInput20
InputMethod21
None22