CameraType
The CameraType Enum is used in Camera.CameraType to set the behavior of the Camera object.
Attach, Watch, Track, and Follow all require a valid Camera.CameraSubject to work properly.
Items
Name | Value | Summary |
---|---|---|
Fixed | 0 | Camera is stationary. |
Attach | 1 | Camera moves with the subject at a fixed offset and will rotate as the subject rotates. |
Watch | 2 | Camera is stationary but will rotate to keep the subject in the center of the screen. |
Track | 3 | Camera moves with the subject but does not rotate automatically. |
Follow | 4 | Camera moves with the subject and rotates to keep the subject in the center. |
Custom | 5 | Default mode used by Roblox core scripts. |
Scriptable | 6 | No default behavior. Used when developers need to script custom behavior. |
Orbital | 7 | The camera has a fixed Y position, but can be rotated around the player. |