CameraType

The CameraType Enum is used in Camera.CameraType to set the behavior of the Camera object.

Attach, Watch, Track, and Follow all require a valid Camera.CameraSubject to work properly.

Items

NameValueSummary
Fixed0

Camera is stationary.

Attach1

Camera moves with the subject at a fixed offset and will rotate as the subject rotates.

Watch2

Camera is stationary but will rotate to keep the subject in the center of the screen.

Track3

Camera moves with the subject but does not rotate automatically.

Follow4

Camera moves with the subject and rotates to keep the subject in the center.

Custom5

Default mode used by Roblox core scripts.

Scriptable6

No default behavior. Used when developers need to script custom behavior.

Orbital7

The camera has a fixed Y position, but can be rotated around the player.

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