Technology
The Technology enum represents the different lighting systems available for rendering the 3D world. It is used by the Lighting.Technology property. See here for detailed descriptions and visual effects of each option.
Items
Name | Value | Summary |
---|---|---|
Legacy | 0 | |
Voxel | 1 | Uses a 4×4×4 voxel map for light and shadow calculation. |
Compatibility | 2 | Simulates the removed legacy technology and is now deprecated. To achieve a similar look, use Voxel Lighting and add a ColorGradingEffect post‑processing effect set to the Retro preset. |
ShadowMap | 3 | Features shadow mapping that produces more realistic and crisp shadows from sunlight or directional light sources. |
Future | 4 | Features the most advanced technology for high-fidelity lighting and shadows. |
Unified | 5 |