Technology

The Technology enum represents the different lighting systems available for rendering the 3D world. It is used by the Lighting.Technology property. See here for detailed descriptions and visual effects of each option.

Items

NameValueSummary
Legacy0
Deprecated
Voxel1

Uses a 4×4×4 voxel map for light and shadow calculation.

Compatibility2

Simulates the removed legacy technology and is now deprecated. To achieve a similar look, use Voxel Lighting and add a ColorGradingEffect post‑processing effect set to the Retro preset.

ShadowMap3

Features shadow mapping that produces more realistic and crisp shadows from sunlight or directional light sources.

Future4

Features the most advanced technology for high-fidelity lighting and shadows.

Unified5
Deprecated

On this page