NetworkOwnership
Defines how to determine which client has ownership of a part for a server (network).
Items
Name | Value | Summary |
---|---|---|
Automatic | 0 | Network ownership is determined automatically by the server. |
Manual | 1 | Network ownership is set manually by the developer. |
OnContact | 2 | The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner. |