NetworkOwnership

Defines how to determine which client has ownership of a part for a server (network).

Items

NameValueSummary
Automatic0

Network ownership is determined automatically by the server.

Manual1

Network ownership is set manually by the developer.

OnContact2

The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner.

On this page