The Show section lets you toggle specific windows and tools within Studio.
|Explorer||Shows the Explorer window containing a hierarchical tree of the instances and services in the place.|
|Properties||Shows the Properties window containing all properties of selected object(s).|
|Asset Manager||Toggles the Asset Manager window for managing the experience's places, images, meshes, and more.|
|Toolbox||Toggles the Toolbox window open and closed.|
|Object Browser||Shows information on every object, class, and enum in Roblox.|
|Output||Shows any errors, warnings, or print outputs from running scripts.|
|Script Analysis||Shows script errors and warnings without having to start running the experience.|
|Command Bar||Used to execute Luau code outside of scripts.|
|Performance||View diagnostic information of your experience.|
|Task Scheduler||Shows feedback on looping services in your experience while it's running.|
|Script Performance||Shows CPU usage of scripts.|
|Find All / Replace All||Displays the results from searching with CtrlShiftF on Windows or ⌘ShiftF on macOS.|
|Team Create||Lets you collaborate with other Roblox users.|
|Script Recovery||Toggles a window containing recovered scripts.|
|Terrain Editor||Opens a window with tools for creating and shaping terrain.|
|Tag Editor||Opens a window with tools for defining, assigning, and managing tags for use with CollectionService.|
|Call Stack||View the call stack while using the debugger.|
|Breakpoints||View existing breakpoints in a script while using the debugger.|
|Watch||Used to monitor variable values as you step through breakpoints while using the debugger.|
The View Selector widget lets you easily navigate between 14 views in 3D space to get the perfect view of your creations. Clicking on any face or corner of the selector moves the camera to that orientation. You can also click and drag the selector widget to reposition it anywhere in the 3D viewport.
A visual grid or wireframe view can be toggled through the buttons in the Settings section.
Toggles the visibility of on-screen user interface elements in the 3D viewport.
To display outlines and/or bounding boxes around selected objects, choose an option from the Selection Style menu. You can also customize the thickness, color, and other aspects of outlines and bounding boxes through the Studio Settings menu.
The Stats section contains buttons which toggle on-screen diagnostic information.
|Stats||Shows detailed experience stats.|
|Render||Shows detailed graphics and performance data.|
|Physics||Shows detailed physics data.|
|Network||Shows detailed network stats.|
|Summary||Shows a summary of stats data.|
|Clear||Removes all stats from the screen.|