Engine

View Tab

The View tab lets you toggle various windows in Studio, toggle the view selector, and customize display options.

View tab indicated in Studio toolbar

Windows and Tools

The Show section lets you toggle specific windows and tools within Studio.

ActionDescription
ExplorerShows the Explorer window containing a hierarchical tree of the instances and services in the place.
PropertiesShows the Properties window containing all properties of selected object(s).
Asset ManagerToggles the Asset Manager window for managing the experience's places, images, meshes, and more.
ToolboxToggles the Toolbox window open and closed.
Object BrowserShows information on every object, class, and enum in Roblox.
OutputShows any errors, warnings, or print outputs from running scripts.
Script AnalysisShows script errors and warnings without having to start running the experience.
Command BarUsed to execute Luau code outside of scripts.
PerformanceView diagnostic information of your experience.
Task SchedulerShows feedback on looping services in your experience while it's running.
Script PerformanceShows CPU usage of scripts.
Find All / Replace AllDisplays the results from searching with CtrlShiftF on Windows or ShiftF on Mac.
Team CreateLets you collaborate with other Roblox users.
Script RecoveryToggles a window containing recovered scripts.
Terrain EditorOpens a window with tools for creating and shaping terrain.
Tag EditorOpens a window with tools for defining, assigning, and managing tags for use with CollectionService.
Call StackView the call stack while using the debugger.
BreakpointsView existing breakpoints in a script while using the debugger.
WatchUsed to monitor variable values as you step through breakpoints while using the debugger.

View Selector

The View Selector widget lets you easily navigate between 14 views in 3D space to get the perfect view of your creations. Clicking on any face or corner of the selector moves the camera to that orientation. You can also click and drag the selector widget to reposition it anywhere in the 3D viewport.

View Selector tool selected in View tab of Studio
Back face selected on View Selector widget in 3D viewport

Display Options

Grid and Wireframe

A visual grid or wireframe view can be toggled through the buttons in the Settings section.

Grid and wireframe tools indicated in View tab of Studio
Default 3D viewport with no grid or wireframe options enabled

UI Visibility

Toggles the visibility of on-screen user interface elements in the 3D viewport.

UI Visibility toggle indicated in View tab of Studio
UI Visibility toggled on (visible) for 3D viewport

Selection Style

To display outlines and/or bounding boxes around selected objects, choose an option from the Selection Style menu. You can also customize the thickness, color, and other aspects of outlines and bounding boxes through the Studio Settings menu.

Selection Style menu indicated in View tab of Studio Selected part showing both its selection outline and a bounding box

Diagnostic Stats

The Stats section contains buttons which toggle on-screen diagnostic information.

Diagnostic stats tools indicated in View tab of Studio
ActionDescription
StatsShows detailed experience stats.
RenderShows detailed graphics and performance data.
PhysicsShows detailed physics data.
NetworkShows detailed network stats.
SummaryShows a summary of stats data.
ClearRemoves all stats from the screen.