The View tab lets you toggle the various windows of Studio, as well as several display features.
Windows and Tools
The Show section lets you toggle specific windows and tools within Studio.
|Explorer||Shows the Explorer window containing a hierarchical tree of the instances and services in the place.|
|Properties||Shows the Properties window containing all properties of selected object(s).|
|Asset Manager||Toggles the Asset Manager window for managing the game's places, images, meshes, and more.|
|Toolbox||Toggles the Toolbox window open and closed.|
|Object Browser||Shows information on every object, class, and enum in Roblox.|
|Output||Shows any errors, warnings, or print outputs from running scripts.|
|Script Analysis||Shows script errors and warnings without having to start running the game.|
|Command Bar||Used to execute Luau code outside of scripts.|
|Breakpoints||View existing breakpoints in a script while using the debugger.|
|Call Stack||View the call stack while using the debugger.|
|Watch||Used to monitor variable values as you step through breakpoints while using the debugger.|
|Performance||View diagnostic information of your game.|
|Task Scheduler||Shows feedback on looping services in your game while it's running.|
|Script Performance||Shows CPU usage of scripts.|
|Find All / Replace All||Displays the results from searching with Shift + Ctrl + F.|
|Team Create||Lets you collaborate and edit the place with other Roblox users.|
|Script Recovery||Toggles a window containing recovered scripts.|
|Terrain Editor||Opens a window with tools for creating and shaping terrain.|
|Chat||Opens a chat window for collaboration during a Team Create session.|
The View Selector widget lets you easily navigate between 14 views in 3D space to get the perfect view of your creations.
Clicking on any face or corner of the selector moves the camera to that orientation.
Grid and Wireframe
A visual grid or wireframe view can be toggled through the buttons in the Settings section.
Show Grid — Toggles a 3D grid on the Y plane, as well as an axis indicator at (0, 0, 0). If showing, the radio buttons directly to the left set the grid lines to be 2, 4, or 16 studs apart.
Grid Material — For 3D objects without an applied Texture, a flat grid "material" is overlaid on all surfaces.
Wireframe Rendering — Changes the editor view to wireframe rendering mode.
The Stats section contains buttons which toggle on-screen diagnostic information.
|Stats||Shows detailed game stats.|
|Render||Shows detailed graphics and performance data.|
|Physics||Shows detailed physics data.|
|Network||Shows detailed network stats.|
|Summary||Shows a summary of stats data.|
|Clear||Removes all stats from the screen.|