This is where all the visible content from the experience displays. From here, you can manipulate objects with the mouse, playtest, and move the camera around the virtual world.
Inside the editor window, you can move the camera with the following controls:
|W||Moves the camera forward.|
|S||Moves the camera back.|
|A||Moves the camera left.|
|D||Moves the camera right.|
|Q||Moves the camera down.|
|E||Moves the camera up.|
|Shift||In combination with any movement key, changes the camera speed. You can customize the camera speed within Studio Settings.|
|F||Focuses the camera on a selected part.|
|Right Mouse Button||When pressed, dragging the mouse moves the camera view around.|
|Middle Mouse Button||When pressed, dragging the mouse pans the camera.|
|Mouse Scroll Wheel||Zooms the camera in or out.|
The Explorer window shows a hierarchical list of every instance inside an experience. At the highest level of the hierarchy are the services; Workspace, for example, is where visible 3D content such as parts and models are stored.
The Properties window shows every detail about a selected object. You can adjust certain properties in the window to change how an object looks or behaves. Additionally, you can configure instance attributes at the bottom of this window.
The Asset Manager lets you manage places, images, meshes, and packages, and audio in your experience. It also provides a mechanism to bulk import large groups of assets.
The Toolbox contains a selection of models, images, meshes, and audio made by Roblox or Roblox community members. It also includes all of the models, images, meshes, audio, and packages you've published or those published by groups you belong to.
The Game Settings menu contains customization options for Roblox experiences, including settings for permissions, monetization, security, and localization. You can access it from the Home tab of the toolbar.
Saving & Publishing
Options to save and publish can be found in the File menu in the top left of Studio.
|Save to File||Save the experience locally to your computer in .rbxl format.|
|Save to Roblox||Save the experience to Roblox's cloud storage. Unlike Publish to Roblox, this does not update the current live version of the experience.|
|Publish to Roblox||Save and publish the experience to Roblox so other users can play. For more information, see Publishing.|
|Play||F5||Starts simulating the experience, inserting your avatar at either a SpawnLocation or coordinates of around (0, 100, 0).|
|Play Here||Starts simulating the experience, inserting your avatar in front of the camera's current position.|
|Run||F8||Starts simulating the experience but does not insert your avatar. The simulation begins at the current camera position and you can navigate around using the camera controls.|