Studio Overview

Roblox Studio is the essential building tool for Roblox experiences. It's free to use, and is available on Mac and Windows computers. See here for detailed system requirements and installation steps.


This is where all the visible content from the experience displays. From here, you can manipulate objects with the mouse, playtest, and move the camera around the virtual world.

Inside the editor window, you can move the camera with the following controls:

Key/Shortcut Action
W Moves the camera forward.
S Moves the camera back.
A Moves the camera left.
D Moves the camera right.
Q Moves the camera down.
E Moves the camera up.
Shift In combination with any movement key, changes the camera speed. You can customize the camera speed within Studio Settings.
F Focuses the camera on a selected part.
Right Mouse Button When pressed, dragging the mouse moves the camera view around.
Middle Mouse Button When pressed, dragging the mouse pans the camera.
Mouse Scroll Wheel Zooms the camera in or out.


The toolbar displays at the top of Studio. The tools that display in the bar change when you click on the Home, Model, Test, View, and Plugins tabs.

Common Windows

Different windows can be found under the View tab. The four most essential windows are the Explorer, Properties, Asset Manager, and Toolbox windows.

Explorer Window

The Explorer window shows a hierarchical list of every instance inside an experience. At the highest level of the hierarchy are the services; Workspace, for example, is where visible 3D content such as parts and models are stored.

Properties Window

The Properties window shows every detail about a selected object. You can adjust certain properties in the window to change how an object looks or behaves. Additionally, you can configure instance attributes at the bottom of this window.

Asset Manager

The Asset Manager lets you manage places, images, meshes, and packages, and audio in your experience. It also provides a mechanism to bulk import large groups of assets.


The Toolbox contains a selection of models, images, meshes, and audio made by Roblox or Roblox community members. It also includes all of the models, images, meshes, audio, and packages you've published or those published by groups you belong to.

Game Settings

The Game Settings menu contains customization options for Roblox experiences, including settings for permissions, monetization, security, and localization. You can access it from the Home tab of the toolbar.

Saving & Publishing

Options to save and publish can be found in the File menu in the top left of Studio.

Option Action
Save to File Save the experience locally to your computer in .rbxl format.
Save to Roblox Save the experience to Roblox's cloud storage. Unlike Publish to Roblox, this does not update the current live version of the experience.
Publish to Roblox Save and publish the experience to Roblox so other users can play. For more information, see Publishing.


There are three options for playtesting an experience, all accessible from the Home and Test tabs. Click on the small arrow below the button to choose one of the three options.

Action Key/Shortcut Description
Play F5 Starts simulating the experience, inserting your avatar at either a SpawnLocation or coordinates of around (0, 100, 0).
Play HereStarts simulating the experience, inserting your avatar in front of the camera's current position.
Run F8 Starts simulating the experience but does not insert your avatar. The simulation begins at the current camera position and you can navigate around using the camera controls.