ListenerLocation

Enum used with SoundService.DefaultListenerLocation to determine where an AudioListener is placed by default.

Items

NameValueSummary
Default0

Behavior depends on the value of VoiceChatService.EnableDefaultVoice and VoiceChatService.UseAudioApi. When using the default voice setup with the audio API, this behaves similarly to Camera.

None1

No AudioListener will be created by default, but they can be created separately by scripts.

Character2

All of the following, resulting in the world being heard from the position of your character while matching the orientation of your camera.

Camera3

All of the following, resulting in the world being heard from the perspective (postition and orientation) of the camera.

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