ListenerLocation
Enum used with SoundService.DefaultListenerLocation to determine where an AudioListener is placed by default.
Items
Name | Value | Summary |
---|---|---|
Default | 0 | Behavior depends on the value of VoiceChatService.EnableDefaultVoice and VoiceChatService.UseAudioApi. When using the default voice setup with the audio API, this behaves similarly to Camera. |
None | 1 | No AudioListener will be created by default, but they can be created separately by scripts. |
Character | 2 | All of the following, resulting in the world being heard from the position of your character while matching the orientation of your camera.
|
Camera | 3 | All of the following, resulting in the world being heard from the perspective (postition and orientation) of the camera.
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