MeshType

The MeshType Enum is used to set what type of mesh the SpecialMesh is.

Items

NameValueSummary
Head0

The mesh is the default Humanoid head mesh.

Torso1

The mesh is the default Humanoid torso mesh.

Wedge2

The mesh is a wedge.

Sphere3

The mesh is a sphere.

Cylinder4

The mesh is a cylinder.

FileMesh5

The mesh is determined by the Roblox mesh asset id provided.

Brick6

The mesh is a brick (just like the shape of a default BasePart).

Prism7

The mesh is a prism.

Deprecated
Pyramid8

The mesh is a pyramid.

Deprecated
ParallelRamp9

The mesh is a parallel ramp.

Deprecated
RightAngleRamp10

The mesh is a right angle ramp.

Deprecated
CornerWedge11

The mesh is a corner wedge.

Deprecated

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