RenderPriority

A list of standard reserved values in BindToRenderStep.

See RunService:BindToRenderStep() for the proper usage, as the enum itself isn't used.

Items

NameValueSummary
First0

This should run first.

Input100

This should run as second.

Camera200

This should run after Input.

Character300

This should run after Camera.

Last2000

This should run as last, after Character.

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