FriendRequestEvent
Describes the event when a player sends or responds to a connection request. This is used by the in-game connection request system.
Items
Name | Value | Summary |
---|---|---|
Issue | 0 | A player invokes (sends) a connection request. |
Revoke | 1 | A player revokes (cancels) a previously invoked (sent) connection request. |
Accept | 2 | A player accepts a connection request. |
Deny | 3 | A player denies a connection request. |