FriendRequestEvent

Describes the event when a player sends or responds to a connection request. This is used by the in-game connection request system.

Items

NameValueSummary
Issue0

A player invokes (sends) a connection request.

Revoke1

A player revokes (cancels) a previously invoked (sent) connection request.

Accept2

A player accepts a connection request.

Deny3

A player denies a connection request.

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