RaycastResult
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The RaycastResult data type stores the result of a successful raycasting operation performed by WorldRoot:Raycast(). It contains the properties listed below.
This object should not be confused with the similarly-named RaycastParams which is used to perform a raycast.
Summary
Properties
Properties
Distance
The distance between the ray origin and the intersection point.
Material
The Material at the intersection point. For normal parts this is the BasePart.Material; for Terrain this can vary depending on terrain data.
Position
The world space point at which the intersection occurred, usually a point directly on the surface of the instance.
Normal
The normal vector of the intersected face.