The following downloadable files are available for your use:
- References — Finished assets you can use as reference.
- Auto-Setup References — Assets that meet specific avatar auto-setup requirements.
- Project Files — Fundamental resources like rigs and cages for building your own assets.
- Mannequins — Models you can use as sizing reference.
- Templates — Prebuilt characters that require small additional customization.
- Add-ons and Tools — Third-party tools and add-ons.
References
The following are source files used for actual Roblox assets. Finished assets like Nature Girl and Stylish Male include clothing and accessory items and may cause validation errors unless removed.
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A comprehensive .zip folder of an avatar-ready character body, including clothing and rigid accessory assets. Each asset includes its own Blender and Maya project file, as well as their respective PBR textures.
If you are opening these files in Blender, the armature bones may display in an unexpected orientation because the source model was originally exported from Maya. This different orientation doesn't affect the performance of the armature rig.
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A comprehensive .zip folder of an avatar-ready character body, including clothing and rigid accessory assets. Each asset includes its own Blender and Maya project file, as well as their respective PBR textures.
If you are opening these files in Blender, the armature bones may display in an unexpected orientation because the source model was originally exported from Maya. This different orientation doesn't affect the performance of the armature rig.
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A rigged and skinned humanoid character model with a full body cage, facial animation rig, and associated PBR texture maps.
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A rigged and skinned humanoid character model with a full body cage, facial animation rig.
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A Blocky character model with an animatable head and a full body cage.
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A skinned R15 character created from the Skinning a Humanoid Model guide. Since this reference model doesn't yet have inner and outer cage mesh data, this model can't equip layered clothing or accessories.
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Uncaged example clothing ready for caging in a 3D modeling software.
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Caged 3D accessory models and associated PBR textures. Ready for import into Studio or in a modeling tool.
Auto-setup references
The following assets are designed for the specific auto-setup requirements. If uploaded as-is, these assets will fail normal validation.
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A comprehensive .zip folder of an Avatar Auto-Setup ready character model, including clothing and rigid accessory assets and PBR texture assets.
This Auto-Setup template is not compatible with the traditional avatar creation workflow.
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A comprehensive .zip folder of an Avatar Auto-Setup ready character model, including the base body and associated PBR textures.
This Auto-Setup template is not compatible with the traditional avatar creation workflow.
Project files
The following are base rig, attachment, and cage files for avatar item creation in third-party applications. Choose the appropriate type of project file for your use-case. These assets are not suitable for direct import into Studio.
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Standard armature rig template for various software. Use this template for rigging bodies and clothing items.
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Project files for creation, includes a full-body inner and outer cage mesh for creation of clothing items.
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Project files for creation, includes the 15 individual body part cages required for caging your avatar bodies.
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Template file containing all content from previous templates, includes rig skeleton, body cages, attachment points.
Use this template to rig and cage bodies and clothing.
Mannequin models
Use the following models when designing your avatar accessory and clothing items. You can use these assets as scale, body shape, and caging reference.
These assets are not meant for direct upload into Studio and may fail import or validation.
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A blank mannequin using Roblox's Classic avatar proportions.
Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.
The caged .fbx contains the individual outer body cages for the body and may not import correctly into Studio without modification.
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A blank mannequin using Roblox's Rthro Normal avatar proportions.
Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.
The caged .fbx contains the individual outer body cages for the body and may not import correctly into Studio without modification.
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A blank mannequin using Roblox's Rthro Slender proportions.
Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.
The caged .fbx contains the individual outer body cages for the body and may not import correctly into Studio without modification.
Templates
Use these templates if following along the Create characters with templates tutorial content.
These assets require additional steps in third-party tools to pass validation in Studio.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
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Blender and .fbx template files with pre-baked avatar components.
See Create with templates for instructions.
Add-ons and tools
Use the following add-ons and tools to help aid your creation process. Some of these tools are not actively supported and may be incompatible with your hardware version.
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Open-source Blender Studio add-on that allows you to upload assets directly from Blender to Studio.
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Blender add-on for verifying avatar technical compatibility before importing into Studio.
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Blender add-on for checking skinning data on characters and clothing.