Release Notes for 619

改进

说明状态

Luau Native Code beta will now report more detailed error messages for script compilation failures.

Live
Live

Adds FluidFidelity control to mesh creation APIs in AssetService, EditableMesh, and GeometryService.

Pending

Folds Range of Motion tab within Movement in Avatar Setup.

Pending

Includes attachment name in the tooltip for catalog accessories in Avatar Setup.

Pending

修复

说明状态

Fixes ClickDetector.CursorIcon not saving in a collaborative session. ClickDetector.CursorIcon now raises changed events when modified.

Live

Fixes an issue that could prevent a VehicleSeat from working if a client-side script causes a player to sit in the seat within 2 seconds of the seat creation.

Live

Separates the Studio volume level from the in-experience volume level.

Live

Fixes a Tool activating despite Tool.Enabled being false.

Live

Fixes an issue with text overflowing in the Material Manager for the German version of Studio.

Live

Fixes an issue with text overflowing in the Terrain Editor for the German version of Studio.

Live

Fixes an issue with text overflowing in the Material Generator for the German version of Studio.

Live

Properties pane Color3 input no longer gets confused by trailing spaces, and can accept color triples separated by dots as well as commas.

Live

Fixes casing of Class.Secret:AddPrefix() and Class.Secret:AddSuffix(); you can now use them in UpperCamelCase as intended.

Live