改进
说明 | 状态 |
---|---|
Luau Native Code beta will now report more detailed error messages for script compilation failures. | Live |
Adds Font.fromName("Arimo"), Enum.Font.Arimo, and Enum.Font.ArimoBold. | Live |
Adds FluidFidelity control to mesh creation APIs in AssetService, EditableMesh, and GeometryService. | Pending |
Folds Range of Motion tab within Movement in Avatar Setup. | Pending |
Includes attachment name in the tooltip for catalog accessories in Avatar Setup. | Pending |
修复
说明 | 状态 |
---|---|
Fixes ClickDetector.CursorIcon not saving in a collaborative session. ClickDetector.CursorIcon now raises changed events when modified. | Live |
Fixes an issue that could prevent a VehicleSeat from working if a client-side script causes a player to sit in the seat within 2 seconds of the seat creation. | Live |
Separates the Studio volume level from the in-experience volume level. | Live |
Fixes a Tool activating despite Tool.Enabled being false. | Live |
Fixes an issue with text overflowing in the Material Manager for the German version of Studio. | Live |
Fixes an issue with text overflowing in the Terrain Editor for the German version of Studio. | Live |
Fixes an issue with text overflowing in the Material Generator for the German version of Studio. | Live |
Properties pane Color3 input no longer gets confused by trailing spaces, and can accept color triples separated by dots as well as commas. | Live |
Fixes casing of Class.Secret:AddPrefix() and Class.Secret:AddSuffix(); you can now use them in UpperCamelCase as intended. | Live |