Angular Velocity

An AngularVelocity constraint applies torque on an assembly to maintain a constant angular velocity.

Relativity

Application of velocity can be controlled through the constraint's RelativeTo property. If set to World, the angular velocity vector is used as is. If set to Attachment1 and the constraint's Attachment1 property is set to another attachment, the angular velocity will be affected by that of the other attachment as seen by how the upper-left red part's velocity affects the attached blue part's velocity.

RelativeTo = World
RelativeTo = Attachment1