Release Notes for 631

Améliorations

NoteStatut

Adds the Montserrat font to the content folder as rbxasset://fonts/families/Montserrat.json. Note that this isn't a new font; it was already available on the Marketplace.

Live

Adds automatic memory scaling to Terrain.GrassLength so grass quality reduces under memory pressure.

Pending

The linter now issues warnings for using @native attribute on functions in native modules.

Pending

Optimizes collisions for complicated meshes.

Pending

Attributes are now syntax-highlighted in Studio.

Pending

Corrections

NoteStatut

Player:Move() no longer spams a warning message after character death.

Pending

Fixes issue where processing a very long branch of primitives in an anchored assembly could cause a stack overflow in StreamingSolver.

Pending

Fixes an issue where the command line didn't work in Developer Console server mode.

Pending

Adjusts PlayerScripts so that gamepad camera rotation is not FPS dependent.

Pending

The visual editor for Path2D in Studio now appears if a selected path's parent is in a Folder.

Pending

Fixes asset reloading in Asset Manager.

Pending