table
This library provides generic functions for table/array manipulation, providing all its functions inside the global table variable. Most functions in the table library assume that the table represents an array or a list. For these functions, the "length" of a table means the result of the length operator.
Summary
Functions
Sets all keys in the given table to nil.
Returns a shallow copy of the provided table.
Returns the given range of table elements as a string where each element is separated by the given separator.
Returns a new table populated with many instances of the specified value.
Returns the index of the first occurrence of needle within haystack starting from init.
Makes the given table read-only.
Inserts the provided value to the target position of the array.
Appends the provided value to the end of the array.
Returns true if the given table is frozen and false if it isn't frozen.
Returns the maximum numeric key of the provided table, or zero if the table has no numeric keys.
Copies the specified range of elements from one table to another.
Returns a new table containing the provided values.
Removes the specified element from the array, shifting later elements down to fill in the empty space if possible.
Sorts table elements using the provided comparison function or the < operator.
Returns all elements from the given list as a tuple.
Functions
clear
Sets the value for all keys within the given table to nil. This causes the # operator to return 0 for the given table. The allocated capacity of the table's array portion is maintained, which allows for efficient re-use of the space.
local grades = {95, 82, 71, 92, 100, 60}print(grades[4], #grades) --> 92, 6table.clear(grades)print(grades[4], #grades) --> nil, 0-- If grades is filled again with the same number of entries,-- no potentially expensive array resizing will occur-- because the capacity was maintained by table.clear.
This function does not delete/destroy the table provided to it. This function is meant to be used specifically for tables that are to be re-used.
Parameters
The table whose keys will be cleared.
Returns
concat
Given an array where all elements are strings or numbers, returns the string t[i] ... sep ... t[i+1] ... sep ... t[j]. The default value for sep is an empty string, the default for i is 1, and the default for j is #t. If i is greater than j, returns the empty string.
Parameters
Returns
create
Creates a table with the array portion allocated to the given number of elements, optionally filled with the given value.
local t = table.create(3, "Roblox")print(table.concat(t)) --> RobloxRobloxRoblox
If you are inserting into large array-like tables and are certain of a reasonable upper limit to the number of elements, it's recommended to use this function to initialize the table. This ensures the table's array portion of its memory is sufficiently sized, as resizing it can be expensive. For small quantities this is typically not noticeable.
Parameters
Returns
find
Within the given array-like table haystack, find the first occurrence of value needle, starting from index init or the beginning if not provided. If the value is not found, nil is returned.
A linear search algorithm is performed.
local t = {"a", "b", "c", "d", "e"}print(table.find(t, "d")) --> 4print(table.find(t, "z")) --> nil, because z is not in the tableprint(table.find(t, "b", 3)) --> nil, because b appears before index 3
Returns
freeze
This function makes the given table read-only, effectively "freezing" it in its current state. Attempting to modify a frozen table throws an error.
This freezing effect is shallow, which means that you can write to a table within a frozen table. To deep freeze a table, call this function recursively on all of the descending tables.
Parameters
The table to be frozen.
Returns
The frozen table.
insert
Appends the provided value to the end of the array.
Parameters
The table that is being appended to.
The value that will be appended to the table.
Returns
isfrozen
This function returns true if the given table is frozen and false if it isn't frozen. You can freeze tables using table.freeze().
Parameters
The table to check.
Returns
Whether the table is frozen from table.freeze().
move
Copies elements in table src from src[a] up to src[b] into table dst starting at index t. Equivalent to the assignment statement dst[t], ..., dst[t + (b - a)] = src[a], ..., src[b].
The default for dst is src. The destination range may overlap with the source range.
Returns dst for convenience.
Parameters
Returns
dst, for convenience.
pack
Returns a new table with all arguments stored into keys 1, 2, etc. and with a field "n" with the total number of arguments. Note that the resulting table may not be a sequence.
local t = table.pack(1, 2, 3)print(table.concat(t, ", ")) --> 1, 2, 3
Parameters
Returns
remove
Removes from array t the element at position pos, returning the value of the removed element. When pos is an integer between 1 and #t, it shifts down the elements t[pos+1], t[pos+2], ..., t[#t] and erases element t[#t]. If the pos parameter is not provided, pos defaults to the length of the table removing the last element.
Parameters
Returns
sort
Sorts elements of array t in a given order, from t[1] to t[#t]. If comp is given, then it must be a function that receives two elements and returns true when the first element must come before the second in the final order.
The error invalid order function for sorting is thrown if both comp(a, b) and comp(b, a) return true.
If comp is not given, then the standard Lua operator < is used instead.
Parameters
Returns
unpack
Returns the elements from the given list. By default, i is 1 and j is the length of list.
Note that this same functionality is also provided by the global unpack() function.