Mejoras
Nota | Estado |
---|---|
Adds support for multiple controllers on Xbox and PlayStation. | Live |
Studio Debug Assistant error actions in the output context menu now retain on exiting Play mode. | Live |
In the new Explorer, selected instances now have darker text. | Live |
Introduces support for the deprecated attribute. Luau functions and table methods marked for deprecation lead to linter warnings when used. | Pending |
Introduces three-phase rollout for updates to the physics sleep system. | Pending |
In Luau's New Type Solver, fixes crashes that occurred when the index type function was used cyclically to define the indexer of a table type. | Pending |
Adds preset selection to the visual editor for AudioEmitter.DistanceAttenuation and AudioListener.DistanceAttenuation. | Pending |
Adds support for a new @self alias to directly access children when using require-by-string, and deprecates the special treatment of ModuleScripts named Init or init. | Pending |
In Luau’s New Type Solver, decreases the occurrence of "leaked free type" errors. | Pending |
Add a new default @self alias as an autocomplete option when using require-by-string. | Pending |
In Luau’s New Type Solver, resolves some crashes related to using type assertions with a leading union or intersection type, such as:
| Pending |
Adds section headers to the Draggers dropdown in the Nex Gen Studio toolbar. | Pending |
Allow users to specify body mesh, or layered or rigid clothing and accessories for input models of Avatar Setup. | Pending |
Mac Studio now supports pinch to zoom. | Pending |
Correcciones
Nota | Estado |
---|---|
The Beta Constraint tool now correctly resizes attachment adorns in accordance with the spinbox value. | Live |
In the new Explorer, the scroll bar now snaps to the edges when you go out of bounds, rather than stopping still. | Live |
In the new Explorer, fixes broken box select behavior. | Live |
ContentProvider:PreloadAsync() now supports SurfaceAppearance and MaterialVariant objects. | Pending |
RunService:IsRunMode() no longer incorrectly returns true when run on a server started from Play mode. | Pending |
RopeConstraint, RodConstraint, and SpringConstraint objects are now visible by default when you create them using the Beta Constraint tool. | Pending |
Fixes long heap profiler entries to be properly cut off instead of disappearing. | Pending |
In Luau's New Type Solver, fixes an internal compiler exception when passing the same argument twice to table.freeze. | Pending |
Ray:ClosestPoint() and Ray:Distance() now produce the expected values. Both methods now use a unit vector to perform the projection in the underlying computation. | Pending |
Fixes an issue with glass refraction when unified lighting is enabled. | Pending |
Mutually recursive types must agree on their type parameters. This restriction always existed, but it caused random behavior if it was broken. | Pending |
Fixes Studio selections counting as Triangles and Drawcalls in scene statistics. | Pending |
Fixes ScaleTo behavior for Trail instances. Trail.TextureLength should not be scaled in Enum.TextureMode.Stretch mode, and Trail.WidthScale should never be scaled. | Pending |