改进
说明 | 状态 |
---|---|
Adds a "Secret" data type to Luau. | Live |
Adds PS4 to the list of available devices in emulator. | Live |
Live scripting in beta release. | Live |
Changing DragDetector.DragStyle or DragDetector.ResponseStyle during drag now reflects properly in the drag behaviors. | Live |
The Avatar Previewer now alerts you if warnings will prevent you from uploading the previewed avatar to the Marketplace. | Live |
Adds a beta feature allowing the customization of the length of grass. Terrain now has a Terrain.GrassLength property, which can be set in Studio. This property defaults to 0.7, but can be set to any value between 0.1 and 1.0. The units expressed by this value are unspecified, and actual grass length and density may change slightly per-platform to accommodate performance constraints. | Pending |
修复
说明 | 状态 |
---|---|
Fixes issue where grass unexpectedly stretches. | Live |
Fixes an issue with some Roblox API functions not being recorded in the Script Profiler, such as AudioAnalyzer.GetSpectrum, Terrain.ReadVoxels, and Instance.GetDescendants. | Live |
Fixes an issue with random frame drops and missing RenderStepped signal call when playtesting in Studio. | Live |
Dragging objects outside the streaming targetRadius no longer causes crashes. | Live |
DragDetectors now terminate active drags on models that are streamed out during the drag. | Live |