改进
说明 | 状态 |
---|---|
Fixed the formatting of error message when calling Class.AdvanceToNextPageAsync from DataStoreService. | Live |
UI Selection can now jump between Screen, Surface, and BillboardGuis. | Live |
Adds a beta feature allowing the customization of the length of grass. Terrain now has a Terrain.GrassLength property, which can be set in Studio. This property defaults to 0.7, but can be set to any value between 0.1 and 1.0. The units expressed by this value are unspecified, and actual grass length and density may change slightly per-platform to accommodate performance constraints. | Live |
Add a SurfaceGui.MaxDistance property for limiting the draw distance. | Live |
Adds PS4 to the list of available devices in emulator. | Pending |
修复
说明 | 状态 |
---|---|
Fixed the bug causing unexpected-11 errors for boolean operations. | Live |
Added Regex Substitutions for the Find and Replace All tool in Studio. | Live |
Fixed the bug of drag button not moving correctly when changing the drag frame of a drag detector under a model. | Live |
Selecting StarterGui and other Gui items under the folder no longer auto-focuses the 3D viewport. | Live |
Improved the support for Japanese text on iOS devices. | Live |
Fixed the bug of object types incorrectly referred as any by adding a game type. | Pending |
Dragging objects outside the streaming targetRadius no longer causes crashes. | Pending |