改进
说明 | 状态 |
---|---|
When there is a test server launched Alt+F7 launches an extra player. When there is no test server launched, pressing Alt+F7 will first launch the test server and then one client. | Live |
Fixed error messages cleanup using 'Clear' button in Bulk Import view. | Live |
ScrollingFrames now support trackpad input. | Live |
Luau: Changed the format for function types to use a skinny arrow ('->') instead of a fat arrow ('=>'). Luau: Changed the format for the function return type specifier to use a colon (':') instead of a fat arrow ('=>') | Pending |
Instead of breaking execution when trying to step through non-yieldable code, the debugger silently steps until it has an opportunity to break. Breakpoints in non-yieldable code are ignored but a message is printed to the output. | Pending |
errors with require(assetid) will be more informative and will contain the assetid. | Pending |
Changing Motor6D.Transfrom to always be an offset from Part0 (parent) to Part1 (child), even if Part1 becomes the parent in the internal spanning tree because of a root change. | Pending |
修复
说明 | 状态 |
---|---|
Fix for crashes caused by certain corrupt audio files. | Live |
Zooming out now moves the camera the same amount as zooming in | Live |
ContextActionService mouse wheel event sinking is now functional | Live |
Types which we do not support through reflection will now error when passing from Lua into the engine. | Live |