Attachment

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*Konten ini akan segera tersedia dalam bahasa pilihanmu.

An Attachment defines a point and orientation relative to a parent BasePart, Bone, or another Attachment. The offset is stored in the CFrame property. The offset can also be set through other properties, such as WorldCFrame.

Attachments are used by several kinds of Constraints and are also valid alternatives to BasePart as a parent for objects such as:

  • ParticleEmitters which will emit particles from the attachment's specific position/orientation instead of the BasePart bounds.
  • Light-emitting objects like PointLight and SpotLight which will shine from the attachment's position/orientation instead of the BasePart center.
  • Sound which will use the attachment's position as the sound's focal point, instead of the BasePart center.

Rangkuman

Properti

  • Tidak Direplikasi
    Baca Paralel

    Direction of the X axis of the attachment, represented as a unit Vector3.

  • Baca Paralel

    CFrame offset of the attachment.

  • Tersembunyi
    Tidak Direplikasi
    Baca Paralel

    Orientation of the attachment relative to the orientation of its parent.

  • Tersembunyi
    Tidak Direplikasi
    Baca Paralel

    Positional offset of the attachment, relative to the position and orientation of its parent.

  • Tidak Direplikasi
    Baca Paralel

    Direction of the Y axis of the attachment, represented as a unit Vector3.

  • Baca Paralel

    Toggles the in-experience visibility of the attachment.

  • Tidak Direplikasi
    Baca Paralel

    Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

  • Tidak Direplikasi
    Baca Paralel

    The exact CFrame of the attachment in world space coordinates.

  • Tersembunyi
    Tidak Direplikasi
    Baca Paralel

    Orientation of the attachment relative to the world rather than its own parent.

  • Tersembunyi
    Tidak Direplikasi
    Baca Paralel

    Position of the attachment relative to the world rather than its own parent.

  • Tidak Direplikasi
    Baca Paralel

    Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Properti

Tidak Direplikasi
Baca Paralel

Direction of the X axis of the attachment, represented as a unit Vector3.

CFrame

Baca Paralel

The CFrame offset of the attachment. Changes to this property will reflect onto the Position and Rotation properties of this object. Similarly, a change to either of those properties will reflect onto this property.

Orientation

Tersembunyi
Tidak Direplikasi
Baca Paralel

Orientation of the attachment relative to the orientation of its parent. Rotations are in ZXY order.

Position

Tersembunyi
Tidak Direplikasi
Baca Paralel

Positional offset of the attachment, relative to the position and orientation of its parent.

SecondaryAxis

Tidak Direplikasi
Baca Paralel

Direction of the Y axis of the attachment, represented as a unit Vector3.

Visible

Baca Paralel

Toggles the in-experience visibility of the attachment.

WorldAxis

Tidak Direplikasi
Baca Paralel

Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

WorldCFrame

Tidak Direplikasi
Baca Paralel

The exact CFrame of the attachment in world space coordinates, independent of its parent. The value of this property is equivalent to multiplying the CFrame of the attachment's parent by its own CFrame.

WorldOrientation

Tersembunyi
Tidak Direplikasi
Baca Paralel

Orientation of the attachment relative to the world rather than its own parent. Rotations are in ZXY order.

WorldPosition

Tersembunyi
Tidak Direplikasi
Baca Paralel

Position of the attachment relative to the world rather than its own parent.

WorldSecondaryAxis

Tidak Direplikasi
Baca Paralel

Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Metode

GetConstraints

Instances

Returns a list of Constraints connected to the attachment.


Memberikan nilai

Instances

Acara