Kelas Engine
Instance
*Konten ini diterjemahkan menggunakan AI (Beta) dan mungkin mengandung kesalahan. Untuk melihat halaman ini dalam bahasa Inggris, klik di sini.
Rangkuman
Properti
UniqueId:UniqueId |
Metode
Acara
AncestryChanged(child: Instance,parent: Instance):RBXScriptSignal |
AttributeChanged(attribute: string):RBXScriptSignal |
ChildAdded(child: Instance):RBXScriptSignal |
childAdded(child: Instance):RBXScriptSignal |
ChildRemoved(child: Instance):RBXScriptSignal |
DescendantAdded(descendant: Instance):RBXScriptSignal |
DescendantRemoving(descendant: Instance):RBXScriptSignal |
Anggota yang Diwariskan
6 yang diwarisi dari Object
Diwariskan oleh
Referensi API
Properti
Archivable
Contoh Kode
Dapat Diarsipkan
local part = Instance.new("Part")
print(part:Clone()) --> Part
part.Archivable = false
print(part:Clone()) --> nilarchivable
RobloxLocked
UniqueId
Instance.UniqueId:UniqueId
Metode
children
ClearAllChildren
Instance:ClearAllChildren():()
Memberikan nilai
()
Clone
Memberikan nilai
Contoh Kode
Mengkloning Sebuah Instansi
local Workspace = game:GetService("Workspace")
-- Ambil referensi ke objek yang sudah ada
local model = script.Parent.Model
-- Buat klon dari model
local clone = model:Clone()
-- Pindahkan klon agar tidak tumpang tindih dengan model aslinya
clone:PivotTo(model.PrimaryPart.CFrame - (Vector3.xAxis * 10))
-- Tambahkan klon ke dalam Workspace
clone.Parent = Workspaceclone
Destroy
Instance:Destroy():()
Memberikan nilai
()
Contoh Kode
Instance:Destroy()
local part = script.Parent.Part
part:Destroy()destroy
FindFirstAncestor
FindFirstAncestorOfClass
FindFirstAncestorWhichIsA
FindFirstChild
findFirstChild
FindFirstChildOfClass
Parameter
Memberikan nilai
Contoh Kode
Instance:FindFirstChildOfClass
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid
while not humanoid do
humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then
character.ChildAdded:Wait()
end
endFindFirstChildWhichIsA
FindFirstDescendant
GetAttribute
GetAttributeChangedSignal
Parameter
Memberikan nilai
GetChildren
Instance:GetChildren():Instances
Memberikan nilai
Instances
Contoh Kode
Instance:GetChildren
local children = workspace:GetChildren()
// untuk setiap anak, cetak namanya
for i = 1, #children do
print(i, children[i].Name)
endgetChildren
GetDebugId
GetDescendants
Instance:GetDescendants():Instances
Memberikan nilai
Instances
Contoh Kode
Instance:GetDescendants
local descendants = workspace:GetDescendants()
-- Melalui semua keturunan dari Workspace. Jika sebuah
-- BasePart ditemukan, kode akan mengubah warna bagian tersebut menjadi hijau
for _, descendant in pairs(descendants) do
if descendant:IsA("BasePart") then
descendant.BrickColor = BrickColor.Green()
end
endGetFullName
Memberikan nilai
Contoh Kode
Instance:GetFullName
-- Buat hierarki sederhana
local model = Instance.new("Model")
local part = Instance.new("Part")
part.Parent = model
local fire = Instance.new("Fire")
fire.Parent = part
print(fire:GetFullName()) --> Model.Part.Fire
model.Parent = workspace
print(fire:GetFullName()) --> Workspace.Model.Part.Fire
part.Name = "Halo, dunia"
print(fire:GetFullName()) --> Workspace.Model.Halo, dunia.FireImplementasi Lua Instance:GetFullName
local function getFullName(object)
local result = object.Name
object = object.Parent
while object and object ~= game do
-- Menambahkan nama orang tua
result = object.Name .. "." .. result
-- Naik ke hierarki
object = object.Parent
end
return result
end
print(getFullName(workspace.Camera)) --> Workspace.CameraGetStyled
Memberikan nilai
Variant
Contoh Kode
Dapatkan Gaya
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local playerGui = player.PlayerGui
local HUDContainer = playerGui:WaitForChild("HUDContainer")
local coreSheet = ReplicatedStorage:FindFirstChild("CoreSheet")
local rule = coreSheet:FindFirstChildWhichIsA("StyleRule")
rule.Selector = "TextButton"
-- Referensi ke sebuah tombol
local button = HUDContainer:FindFirstChildWhichIsA("TextButton")
print(button:GetStyled("Rotation")) --> 0 (nilai default)
print(button.Rotation) --> 0 (nilai default)
-- Terapkan rotasi melalui properti aturan gaya
rule:SetProperty("Rotation", 30)
print(button:GetStyled("Rotation")) --> 30 (nilai gaya berdasarkan aturan)
print(button.Rotation) --> 0 (nilai default)
-- Secara eksplisit modifikasi/override properti gaya
button.Rotation = 45
print(button:GetStyled("Rotation")) --> 45 (nilai yang dimodifikasi)
print(button.Rotation) --> 45 (nilai yang dimodifikasi)GetStyledPropertyChangedSignal
Parameter
Memberikan nilai
Contoh Kode
Dapatkan Sinyal Perubahan Properti Bergaya
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player.PlayerGui
local HUDContainer = playerGui:WaitForChild("HUDContainer")
local meterBar = HUDContainer.MeterBar
local function stylePropertyChanged()
print("Properti gaya telah berubah!")
end
meterBar:GetStyledPropertyChangedSignal("AnchorPoint"):Connect(stylePropertyChanged)IsAncestorOf
Parameter
Memberikan nilai
Contoh Kode
Instance:IsAncestorOf()
local Workspace = game:GetService("Workspace")
local spawnLocation = Workspace.SpawnLocation
local decal = spawnLocation.Decal
-- Pernyataan ini benar
print(Workspace:IsAncestorOf(spawnLocation))
print(Workspace:IsAncestorOf(decal))
print(spawnLocation:IsAncestorOf(decal))
-- Pernyataan ini salah
print(spawnLocation:IsAncestorOf(Workspace))
print(decal:IsAncestorOf(Workspace))
print(decal:IsAncestorOf(spawnLocation))IsDescendantOf
Parameter
Memberikan nilai
Contoh Kode
Instance:IsDescendantOf
local part = Instance.new("Part")
print(part:IsDescendantOf(game))
--> salah
part.Parent = workspace
print(part:IsDescendantOf(game))
--> benar
part.Parent = game
print(part:IsDescendantOf(game))
--> benarisDescendantOf
IsPropertyModified
QueryDescendants
Remove
remove
ResetPropertyToDefault
SetAttribute
Acara
AncestryChanged
Contoh Kode
Instance.AncestryChanged
local Workspace = game:GetService("Workspace")
local redPart = script.Parent.RedPart
local bluePart = script.Parent.BluePart
local changingPart = script.Parent.ChangingPart
-- Ubah warna changingPart berdasarkan Parent-nya
local function onAncestryChanged(part: Part, parent: Instance)
if parent == redPart then
changingPart.Color = Color3.new(1, 0, 0)
elseif parent == bluePart then
changingPart.Color = Color3.new(0, 0, 1)
else
changingPart.Color = Color3.new(1, 1, 1)
end
print(`{part.Name} sekarang diparent ke {parent.Name}`)
end
changingPart.AncestryChanged:Connect(onAncestryChanged)
-- Atur properti Parent changingPart ke instance yang berbeda seiring waktu
while true do
task.wait(2)
changingPart.Parent = redPart
task.wait(2)
changingPart.Parent = bluePart
task.wait(2)
changingPart.Parent = Workspace
endAttributeChanged
Parameter
ChildAdded
Parameter
Contoh Kode
Instance.ChildAdded
local function onChildAdded(instance)
print(instance.Name .. " ditambahkan ke workspace")
end
workspace.ChildAdded:Connect(onChildAdded)
local part = Instance.new("Part")
part.Parent = workspace --> Part ditambahkan ke WorkspacechildAdded
ChildRemoved
Parameter
Contoh Kode
Instance.ChildRemoved
local function onChildRemoved(instance)
print(instance.Name .. " dihapus dari workspace")
end
workspace.ChildRemoved:Connect(onChildRemoved)
local part = Instance.new("Part")
part.Parent = workspace
task.wait(2)
part:Destroy()DescendantAdded
Parameter
Contoh Kode
Instance.DescendantAdded
local function onDescendantAdded(descendant)
print(descendant)
end
workspace.DescendantAdded:Connect(onDescendantAdded)
local part = Instance.new("Part")
part.Parent = workspaceDescendantRemoving
Parameter
Contoh Kode
Instance.DescendantRemoving
workspace.DescendantRemoving:Connect(function(descendant)
print(descendant.Name .. " saat ini dipindahkan ke " .. tostring(descendant.Parent))
end)
local part = Instance.new("Part")
part.Parent = workspace
part.Parent = nil
--> Part saat ini dipindahkan ke Workspace
print(part.Parent)
--> nilDestroying
Contoh Kode
Menggunakan Event Menghancurkan (Sinyal Segera)
local part = Instance.new("Part", workspace)
local function onPartDestroying()
print("Sebelum menghasilkan:", part:GetFullName(), #part:GetChildren())
task.wait()
print("Setelah menghasilkan:", part:GetFullName(), #part:GetChildren())
end
part.Destroying:Connect(onPartDestroying)
part:Destroy()Menggunakan Peristiwa Menghancurkan (Sinyal Tertunda)
local part = Instance.new("Part", workspace)
local function onPartDestroying()
print("Di sinyal:", part:GetFullName(), #part:GetChildren())
end
part.Destroying:Connect(onPartDestroying)
print("Sebelum menghancurkan:", part:GetFullName(), #part:GetChildren())
part:Destroy()
print("Setelah menghancurkan:", part:GetFullName(), #part:GetChildren())StyledPropertiesChanged
Contoh Kode
Properti Bergaya Berubah
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player.PlayerGui
local HUDContainer = playerGui:WaitForChild("HUDContainer")
local meterBar = HUDContainer.MeterBar
local function stylePropertyChanged()
print("Properti bergaya telah berubah")
end
meterBar:StyledPropertiesChanged():Connect(stylePropertyChanged)