---
title: "Texture painting"
url: /docs/en-us/art/accessories/creating/texture-painting
last_updated: 2026-08-13T00:14:29Z
description: "Use Blender's Texture Painting tools to apply a surface appearance to your clothing item."
---

# Texture painting

With a new image ready to apply textures to, use Blender's Texture Paint mode to quickly brush texture colors onto your mesh:

1. Navigate to **Texture Paint mode**.
2. On the viewport, select the clothing object.
3. Open up the sidebar tools to access brush settings.
4. Select a color, brush size, and falloff to apply. You might need to adjust settings, depending on the modifications you intend to apply.
5. Draw on either the UV 2D map, or the 3D mesh.
6. Save the `.png` of your texture map by selecting **Image** > **Save**.

> **Success:** You've completed the texturing section of this tutorial. If desired, download a [reference sample](../../../assets/art/reference-files/checkpoint/2_LongSleeve-Texturing-Complete.blend) of this project and texture image for comparison.
>
> There are a lot of ways to texture and apply a unique appearance to your meshes. For additional suggestions, try utilizing alpha transparencies, unique seams, [PBR textures](/docs/en-us/art/modeling/surface-appearance.md), or Blender's other texturing tools and techniques.