Marketplace Fees and Commissions

You can create and sell accessories and clothes on the Marketplace. After you pay the upload fee and submit a new asset for approval, the moderation team reviews your asset and, if approved, adds your asset to the Marketplace.

You receive a commission every time users purchase your item. If users purchase your item within an experience using the Avatar Inspect Menu or the Avatar Editor Service, the experience owner also receives a commission. For information on viewing your sales data, see Sales Data analytics.


To upload or sell Marketplace items, you must first pay an upload fee based on the type of item. In general, fees are not refunded if an item is rejected through moderation.

3D Clothes and Accessories

If you are participating in the UGC program, you can upload and sell 3D Clothes and Accessories. It costs 750 Robux to upload these assets.


When setting assets on sale, you can configure your creation as a Limited item to set an available quantity for that asset. Limiteds require an upfront payment and can be resold by Premium members. At this time, only Roblox-created Limiteds are tradeable.

Upfront Payment

When publishing Limiteds, you must provide an upfront payment depending on the quantity being published and other factors like the type of asset being uploaded. This payment depends on a range of market-based factors and may change over time. When an item is sold, the creator receives this upfront payment back in proportion to the quantity of items sold.

Like all items sold on Roblox, creators also receive a percentage commission when participating in a Limited sale. See the following hypothetical example for a breakdown of payments and earnings for Limiteds:

  • A creator intends to sell 200 Limited hats at 100 Robux each.
  • The creator first pays an upfront payment based on factors like quantity and asset type. In this hypothetical case, the upfront payment that is due before publishing is 4,000 Robux or 20 Robux per item.
  • When the item is purchased, the creator makes 50 Robux per sale: 30 Robux from the usual 30% commission for creators, plus 20 Robux from the portion of the upfront payment that is returned.
    • 30 Robux (commission per item): 100 Robux per item x 30% commission
    • 20 Robux (upfront payment per item): 4,000 Robux upfront payment / 200 Limited hats
  • This upfront payment also applies when selling free Limiteds. If 200 limited hats are listed at a 0 Robux price, the creator pays 4,000 Robux to list this free limited item. For Limiteds set to a price of 0 (free items), Roblox keeps the entire upfront payment.


While any user can buy a Limited item, only users that are Premium members can resell them. Every time a creator's item is resold, the creator benefits from a 10% original creator commission. After purchasing a Limited, there is up to a 30 day holding period when the item cannot be resold.

Selling Limiteds: As a reminder, when selling anything on Roblox, the item creator, the seller, and Roblox receive a split of every transaction as follows:

  • 30% to creator
  • 40% to seller/affiliate
  • 30% to Roblox

Reselling community-created Limiteds: The following is the breakdown of the earning percentages for community-created Limited resales:

  • 50% to reseller
  • 10% to creator
  • 10% to seller/affiliate
  • 30% to Roblox

Similar to other commission and payment breakdowns, a single party can receive one or more commissions for a single transaction, such as the case where the original creator is also the reseller.

Rate Limits

To protect against automated purchases, Roblox sets purchase limits for Limiteds sold in-experience or in the Marketplace. For Limiteds, the following applies:

  • Users are subject to the following purchase rate limits:
    • 9 successful purchases per minute per user.
    • 1 purchase request every 2 seconds per item per user.
    • A maximum of 3 successful purchases per user per item.
  • For in-experience purchases, users must be in the experience for 60 seconds to successfully complete a purchase.

Classic Clothing

You can upload and sell classic clothing through the Roblox website. It costs 10 Robux to upload these assets.

Classic t-shirts do not require a fee when uploading, but they do require a 10 Robux fee when going on sale for the first time. If the seller takes the item off sale, it does not require an additional fee when they place it on sale again.


When community items are sold on Roblox, a portion of the sales is split between the item creator and Roblox. If the item is sold within an experience, the revenue share will additionally be split with the owner of the experience.

There is a 30 day escrow hold for each purchase. Roblox holds the commission from the sale of your items for 30 days starting from the date of sale and your Robux share of the sale.

Item TypeMarketplace PurchaseIn-Experience Purchase
3D Clothes and AccessoriesCreator receives 30%Creator receives 30%
Experience owner receives 40%
Classic ClothingCreator receives 70%Creator receives 60%
Experience owner receives 10%

Price Ranges

Depending on the 3D asset type, you must set the price of the item within the marketplace price range. If you are selling a Limited item, you can set your item price as 0, or any value after the Limiteds Price Floor.

The following are the current Marketplace price ranges (in Robux):

3D Accessory TypeNon-Limiteds Price RangeLimiteds Price Floor
Hats50 - 5,00070
Hair50 - 5,00070
Face15 - 5,000 35
Shoulder15 - 5,00035
Neck20 - 5,00050
Front20 - 5,00070
Back100 - 10,000100
Waist50 - 5,00070
Pants50 - 10,00070
Shorts50 - 10,00085
T-Shirt50 - 10,00070
Shirt50 - 10,00070
Dress Skirt50 - 10,00070
Jacket50 - 10,00070
Sweater50 - 10,00070