Release Notes for 617

改进

说明状态

Luau Heap tool in Developer Console now includes memory taken by functions compiled natively (under Luau Native Code Studio beta).

Live

Introduce three-phase rollout of decreasing minimum part density.

Live

Properties pane Color3 properties will interpret a three-digit decimal input with no preceding # as a greyscale value instead of a short hexcode.

Live

Add more descriptive reasons for why the "Distribute on Creator Store" toggle is disabled when applicable.

Live

Added new setting to 3D asset importer to allow unused joints to be kept.

Pending

Improves GPU performance of highlights on PC, Mac, and consoles.

Pending

Updates Object Browser documentation to better match Creator Hub Engine documentation.

Pending

修复

说明状态

The Looped property of AnimationTrack now replicates to the corresponding AnimationTrack on other hosts.

Live

Removed the "Delete local instances" toggle for non-animation assets from the Toolbox.

Live

Fixed an issue in Animation Editor with rigs having a HumanoidRootPart along with another part set as PrimaryPart.

Live

Performance improvements for devices with specific DPI scaling (1.5 >= DPI scale < 2.0).

Live

PluginToolbar:CreateButton and CreatePopupButton return type is now PluginToolbarButton instead of just an Instance.

Live

Fixed auto-complete missing the OverlapParams:AddToFilter method.

Live

Fixes an issue where equipping a tool containing a Humanoid could cause the camera to stop following the player in streaming enabled experiences.

Live

Fix DevConsole tabs list not scrolling far enough to select ScriptProfiler and LuauHeap tabs on mobile devices.

Live

Fixes an issue where AudioPlayer.IsReady and AudioPlayer.TimeLength do not fire property-changed events.

Live

Fixed an issue with the PathEditor tool in the Path2D studio beta, where clicking on a control point without tangents while in Add Tangent mode does not create an undo waypoint in the Change History Service.

Live

Fixes SurfaceGuis disappearing in VR.

Live

Dragger QoL Beta handles soft snapping better when moving or resizing rounded objects. In particular, this improves for characters with a rounded top of head.

Live

Fixes a bug where threads created by task.spawn have a suspended status on completion if they return a value.

Pending

Deduplicates textures by their bit hash to save memory.

Pending