改进
说明 | 状态 |
---|---|
Luau Heap tool in Developer Console now includes memory taken by functions compiled natively (under Luau Native Code Studio beta). | Live |
Introduce three-phase rollout of decreasing minimum part density. | Live |
Properties pane Color3 properties will interpret a three-digit decimal input with no preceding # as a greyscale value instead of a short hexcode. | Live |
Add more descriptive reasons for why the "Distribute on Creator Store" toggle is disabled when applicable. | Live |
Added new setting to 3D asset importer to allow unused joints to be kept. | Pending |
Improves GPU performance of highlights on PC, Mac, and consoles. | Pending |
Updates Object Browser documentation to better match Creator Hub Engine documentation. | Pending |
修复
说明 | 状态 |
---|---|
The Looped property of AnimationTrack now replicates to the corresponding AnimationTrack on other hosts. | Live |
Removed the "Delete local instances" toggle for non-animation assets from the Toolbox. | Live |
Fixed an issue in Animation Editor with rigs having a HumanoidRootPart along with another part set as PrimaryPart. | Live |
Performance improvements for devices with specific DPI scaling (1.5 >= DPI scale < 2.0). | Live |
PluginToolbar:CreateButton and CreatePopupButton return type is now PluginToolbarButton instead of just an Instance. | Live |
Fixed auto-complete missing the OverlapParams:AddToFilter method. | Live |
Fixes an issue where equipping a tool containing a Humanoid could cause the camera to stop following the player in streaming enabled experiences. | Live |
Fix DevConsole tabs list not scrolling far enough to select ScriptProfiler and LuauHeap tabs on mobile devices. | Live |
Fixes an issue where AudioPlayer.IsReady and AudioPlayer.TimeLength do not fire property-changed events. | Live |
Fixed an issue with the PathEditor tool in the Path2D studio beta, where clicking on a control point without tangents while in Add Tangent mode does not create an undo waypoint in the Change History Service. | Live |
Fixes SurfaceGuis disappearing in VR. | Live |
Dragger QoL Beta handles soft snapping better when moving or resizing rounded objects. In particular, this improves for characters with a rounded top of head. | Live |
Fixes a bug where threads created by task.spawn have a suspended status on completion if they return a value. | Pending |
Deduplicates textures by their bit hash to save memory. | Pending |