改进
说明 | 状态 |
---|---|
IKControl now supports Universal Constraint joint limits. | Live |
Add temporary Workspace property to opt-in to IKControl Constraint support. | Live |
Changed the way the AlignPosition constraint approaches the target position when using PerAxis force limits. | Live |
Adds a new physics debug visualization for collision performance. | Live |
Removed some context menu items from the right-click menus for right-clicking services and right-clicking the empty space in Explorer with nothing selected. If this included an option you relied on, please let us know in a Studio feature request. | Live |
Adds Instance:IsPropertyModified() and Instance:ResetPropertyToDefault() APIs. | Live |
Added TextDirection to TextLabel, TextButton and TextBox for changing the bidirectional text direction. | Live |
Added RichText text direction through <font dir=""> which can be set to auto, ltr, and rtl. | Live |
Improves MemoryStoreService error messages. | Pending |
Added ability to upload an image to use as the base material in the Material Generator. | Pending |
The deprecated "Chat" service is no longer visible by default unless there are children already inside of it. You can insert it through the "Insert Service" menu. | Pending |
The Mac Client now supports input from all input method editors. | Pending |
修复
说明 | 状态 |
---|---|
Fix inconsistent floating arithmetic during place load in Studio. | Live |
Fixed an issue that could prevent opportunistic stream out from working property in streaming enabled experiences. | Live |
Zooming with the scrollwheel is now enabled while DragDetectors are being dragged. | Live |
The asset configuration window that shows when publishing will no longer show previews over a certain threshold of descendants to preserve performance. | Live |
Fix for outlines getting stuck when ungrouping folder with Undo. | Live |
BorderSizePixel and BorderColor will now be 0 and Color3.new(0, 0, 0) by default respectively. | Live |
Selecting the DataModel via a script will no longer crash Studio. | Live |
Changed tab characters to render as wide as 4 spaces instead of 1. | Live |
Using the UI Editor to resize objects with size zero now works properly. | Live |