Release Notes for 576

改进

说明状态

Improved animation state preservation. Characters now maintain synchronized animation states across the client and server when streamed in and out, with matching speed and weight.

Live

2x speed improvement for GetPartsInPart.

Live

Added Instance:HasTag(tag), Instance:AddTag(tag), Instance:RemoveTag(tag), and Instance:GetTags(). The associated CollectionService methods are now deprecated, but will continue to work identically.

Live

修复

说明状态

Run/walk/climb behavior is now fully functional for character models with any Scale between 0.1 and 10.

Live

Fixed issue with default humanoid health bar scaling not updating when there is no change in health.

Live

Fixes issue with keyboard shortcuts not working for focusing the Explorer and Property filter during a debugging session.

Live

Debugger tooltip info for instance variables now includes the name of the instance before individual properties.

Live

Scaled character models now swim at correct speed.

Live

VoiceChatService is now consistently hidden by default with Explorer Services Cleanup.

Live

Enum attributes on packages now show customized status correctly rather than always showing up as customized.

Live