Release Notes for 566

改进

说明状态

Improved error messages in certain cases when interpolated strings are used.

Live

Changed RunContext read security to none so regular scripts can read it.

Live

Script analysis now flags table.getn and table.foreach/foreachi as deprecated; use of # and for loops is recommended as a more performant alternative, but we do not plan on removing these to preserve backwards compatibility.

Live

ScriptProfiler: node is now expanded by default.

Live

Overhauled the Rig Builder tool with modern UI and rig options, such as skinned meshes, and updates rigs to support modern avatar features.

Live

Adds Floor UserCFrame for VR.

Live

Limits Toolbox convergence of Models and Packages.

Live

Added Animator.EvaluationThrottled boolean property for checking whether an Animator is throttled in a given frame.

Pending

Adds a boiler template for BulkFaceImporterPlugin.

Pending

Updated BulkFaceImporterPlugin.

Pending

修复

说明状态

Fixes issue with gamepad selection in ScrollingFrames.

Live

Fixed several issues with sliders, such as issues with their visibility in light theme.

Live

Increases the size of the default SelectionImageObject so that it doesn't obscure any of the contents it's highlighting.

Live

Fixed creating new shorelines with WriteVoxels().

Pending