改进
说明 | 状态 |
---|---|
Improved error messages in certain cases when interpolated strings are used. | Live |
Changed RunContext read security to none so regular scripts can read it. | Live |
Script analysis now flags table.getn and table.foreach/foreachi as deprecated; use of # and for loops is recommended as a more performant alternative, but we do not plan on removing these to preserve backwards compatibility. | Live |
ScriptProfiler: node is now expanded by default. | Live |
Overhauled the Rig Builder tool with modern UI and rig options, such as skinned meshes, and updates rigs to support modern avatar features. | Live |
Adds Floor UserCFrame for VR. | Live |
Limits Toolbox convergence of Models and Packages. | Live |
Added Animator.EvaluationThrottled boolean property for checking whether an Animator is throttled in a given frame. | Pending |
Adds a boiler template for BulkFaceImporterPlugin. | Pending |
Updated BulkFaceImporterPlugin. | Pending |
修复
说明 | 状态 |
---|---|
Fixes issue with gamepad selection in ScrollingFrames. | Live |
Fixed several issues with sliders, such as issues with their visibility in light theme. | Live |
Increases the size of the default SelectionImageObject so that it doesn't obscure any of the contents it's highlighting. | Live |
Fixed creating new shorelines with WriteVoxels(). | Pending |