改进
说明 | 状态 |
---|---|
Changed Humanoid:ApplyDescription() to allow it to be used on the client for locally created Humanoids. | Live |
Fixed Android gamepad DPad button mapping | Live |
Added ability to access Game Settings directly from the File Menu. Minor adjustments to order of items in the File Menu. | Live |
Added success screen when successfully choosing a place to overwrite in Publish Place As... > Update Existing Game... | Live |
Added Scrolling UI to game selection in the Publish to Roblox As... menu | Live |
Add gui/FontData, gui/FreeType, gui/HarfBuzz, and gui/TextLayout memory categories to dev console. | Live |
Luau will no longer treat __meta as a special property to indicate the type of the metatable for the given table. | Pending |
Fix os.time() to assume that the input table is in UTC (which used to be true in 2018 & 2019, but stopped being true in June 2020). | Pending |
Add math.round to standard math library which rounds the number to nearest integer. | Pending |
修复
说明 | 状态 |
---|---|
Change animation import window to have a direct import id text box rather than a filter. Export window will still use the filter for now. | Live |
WeldConstraint changed to store relative offsets to reduce floating point precision loss. | Live |
Added Scrolling UI to updating and publishing places in Publish to Roblox As... | Live |
The permission settings page for group games now includes individual permissions. (These cannot be added now, but may have been added in the past via script or plugin.) | Live |
Fix humanoid nameplates not respecting per-language glyph variants | Live |
Fix issue with in game purchase prompt and products that contain a % in the name. | Pending |