Release Notes for 414

改进

说明状态

Added CameraToggle camera control mode.

Live

Removed Diabolical Mode

Live

Add support for CJK input methods in Studio (Windows + Mac).

Live

Improve the efficiency of Terrain streaming. Lower CPU and memory cost on large levels.

Pending

Improved fidelity of Android memory reporting and tracking

Pending

Improved the performance of the physics constraint solver (LDL-PGS).

Pending

This change does not affect Roblox Studio -- it only applies to gameservers. HttpService on gameservers will no longer be able to access urls that resolve to localhost, a rfc1918 private ip, a link-local ip, ipv6 localhost, ipv6 private ip, ipv6 link-local ip, or ipv6 addresses that resolve back to these blocked ipv4 addresses.

Pending

Added touch screen support to the Windows client.

Pending

修复

说明状态

Fixed block to block collision narrowphase to prevent tunneling of blocks through each other.

Live
  • Fixed a bug where scrolling the in-game chat history would zoom the camera
Live

Changed events will no longer fire when an attribute is set to the same value as its current value.

Live

Fixed an issue with typing '[=' in Script Editor (beta script folding enabled)

Live

Fixed X button in confirmation popup for deleting scripts checked out to drafts deleting scripts instead of cancelling the operation

Live

Fixed an issue with small gaps appearing in horizontal scrollbars.

Live

Fixed an issue with UIPadding in text objects sometimes not applying padding changes immediately.

Live

GuiButton.Modal will now be ignored if the ancestor ScreenGui has its Enabled property set to false.

Live

tga textures supported when adding images in Game window, Images/Add Asset.

Pending