Release Notes for 356

改进

说明状态

Removed deprecated non-functional InputTypes. These old values will now map to NoInput

Live

Removed Enum.SurfaceType.Unjoinable. This will now map to Smooth, which is functionally identical at runtime.

Live

Make getting up from Ragdoll much easier.

Live

Updated Studio Tutorial widget to launch the Developer Hub in an external browser instead of an embedded view.

Live

Updated warning messages for Constraints not functioning without PGS mentioning the old Workspace property instead of the new one

Live

Updated internal JSON parer library. Finally RFC 7159 conforming. About time!

Pending

Proactively clean up some internal character state of the Player when that player leaves, to lessen the total memory leaked if a game script or core script accidentally leaks Player object references.

Pending

修复

说明状态

Improved PGS Humanoid stair climbing and fixed some vibrations when standing near objects.

Live

Modified scaling for BodyType and BodyProportions

Live

Fixed Gradient Editor crash issue

Live

Fixed a bug with small MeshParts and UnionParts having absurd collision boxes.

Pending

Fixed incorrect voxel shadows when resizing parts

Pending