改进
说明 | 状态 |
---|---|
Added ability to scale parts of the animation | Live |
Improve rendering geometry generation performance on Android | Live |
Improve rendering stability on Galaxy S7 and other phones with Mali-T880 | Live |
A confirmation dialog now appears when you try to close a Team Create-enabled place in Studio via closing the place tab. | Live |
Detached the RootInstance class from the reflection database, as it served no purpose to developers. The superclass of Workspace will now appear as Model instead of RootInstance. | Pending |
Removed the unused Scale9Frame class. The class was previously used internally by the bubble chat feature, but bubble chats have since been ported into a LocalScript. | Pending |
Improve rendering stability on Galaxy S7 and other phones with Mali-T880 | Pending |
Improve rendering geometry generation performance on Android | Pending |
修复
说明 | 状态 |
---|---|
Fixed part geometry sometimes not being updated when moved by a joint becoming activated when anchored state changed. | Live |
Legacy physical properties in old place files can no longer conflict with CustomPhysicalProperties changes you make and curse your old places. These legacy properties are no longer serialized. | Live |
Fixed Inner Box collisions bouncing around after character death. | Live |
Fixed RunService:IsEdit for start server / start player. Again. | Live |
Fixed an issue where manual network ownership set as a player spawned would not properly replicate. | Pending |
Fixed a bug that would sometimes cause a crash/freeze when dropping tools. | Pending |
Fix lag spikes in games with high rates of in-game chat messages. | Pending |