合并头部几何体

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Whenever you are ready to export your model, it's important to clean up your project to ensure that your model is ready to export. This includes the following tasks that ensure the customized template model and all of the avatar components can import into Studio successfully:

  • 合并多余的头部几何体
  • 移除多余的头部骨骼
  • 验证附着点
  • 最终技术检查

合并头部几何体

At this point, you should also combine the separate head and face objects within the single Head_Geo object. Some templates don't include some face objects, like lashes. To combine the head and face meshes:

  1. In the Outliner, hold Ctrl/ and click following objects, ending with the Head_Geo:

    1. UpperTeeth_Geo
    2. LowerTeeth_Geo
    3. Tongue_Geo
    4. RightLash_Geo
    5. RightEye_Geo
    6. LeftLash_Geo
    7. LeftEye_Geo
    8. Head_Geo
  2. While in Object mode, right-click in the Viewport and select Join. The objects combine as a single Head_Geo.

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