Release Notes for 643

Improvements

NoteStatus

Updates lighting compatibility migration to disable slight bloom on default.

Live

Improves startup time for Windows Studio and the game client.

Pending

Adds WebP support for thumbnails in the client.

Pending

Adds MicroProfiler scopes relating to async light chunk processing.

Pending

Fixes two issues with InsertService:GetFreeModels() and InsertService:GetFreeDecals():

  • Creator name was incorrect for group-created assets. It now returns the group name rather than the user who uploaded the original version.
  • After page 0, pages were being skipped. All pages are now returned to match what is shown on Creator Store.
Pending

Fixes

NoteStatus

Fixes Editable Mesh API bug where meshes would not update until part was invalidated.

Pending

Mirrors a fix from the OSS community for the keyof type function asserting when trying to allocate a Union Type with only one component.

Pending

Fix issues with the mobile touch jump button on character death.

Pending

Fixes missing documentation for Instance.fromExisting in Studio.

Pending

Allows more accessories to be accessed from Check Body in Avatar Setup.

Pending

Fixed an issue with UIDragDetector's MinMaxDragTranslation where it would jump at the start of the drag.

Pending

Fixed the Mute button in Studio not registering as checked.

Pending