Improvements
Note | Status |
---|---|
Adds lighting update optimizations. | Live |
Adds a menu option when palette tabs are cut off in Avatar Setup. | Pending |
Removes outdated genre selectors. | Pending |
Fixes
Note | Status |
---|---|
Adds a better error message to Humanoid:ApplyDescription() when duplicate assets are used. | Live |
Fixes the framerate cap settings causing hangs for those already using FPS unlockers. | Live |
Fixes an issue where Xiaomi devices using MIUI14 would crash while engaging in voice record. | Live |
Fixes jump bug with input switching. | Live |
Fixes the Transform tool to use the arrow cursor. | Live |
Allows a keyboard shortcut to be assigned to toggling the Snap to Parts checkbox. | Live |
In the Dragger QoL Beta, you can once again summon the handles using Tab even if the part under the cursor is Locked. This means you can summon the Move handles to any point on Baseplate again. | Live |
Improves grid snapping for cylinders with an odd size under the Dragger QoL Beta. You can now grab a cylinder either relative to the center of face or the edge of bounding box depending where you click on it. | Live |
Fixes the initial checked status of the snapping checkboxes in the ribbon. If you had grid snap disabled in the previous session, Studio remembered this state correctly, but would initially show the checkbox visually checked. | Live |
Humanoid:GetPropertyChangedSignal("FloorMaterial") now fires properly. | Pending |