Improvements
Note | Status |
---|---|
Enables printing for SharedTables. | Live |
Enum typed values now support Instance attributes. | Live |
Changes the underlying property used to serialize SignalBehavior ahead of time so that if you had previously opted in and forgotten, you won't be impacted when we re-enable the opt-in outside of Studio. If you had previously opted out, you will need to do so again, but we are hoping that this won't be necessary for all after a number of improvements. | Live |
Adds automatic scaling in VR to match avatar to your real world height. | Live |
Adds RuntimeSource property to LuaSourceContainer. | Live |
You can now use 'and' to combine multiple searches in the 'Advanced Explorer Filtering' beta. This enhancement is primarily for readability and usability. For example, 'Part Locked=true' and 'Part and Locked=true' will act the same. | Live |
Adds a boiler template for BulkFaceImporterPlugin. | Pending |
Reduces frame spikes when loading large places with terrain. | Pending |
Fixes
Note | Status |
---|---|
Fixes an issue with LocalScripts not always running when characters are set to atomic or persistent. | Live |
UI Editor scaling now works with rotated objects. | Live |
Fixes the issue that AutoButtonColor doesn't stably trigger a CanvasGroup update. | Live |