Release Notes for 536

Improvements

NoteStatus

Pathfinding service supports to climb the trusses.

Live

The new curve editor now supports triggering events on marker curves.

Live

Adds an option to enable or disable the Volumetric Sound feature for your live places

Live

Following some additional testing we can now enable particle soft z for devices that support this capability.

Live

Luau: the return types string.find and string.match are automatically determined based on the captures in the pattern string passed to these functions, when the pattern string is a known constant.

Live

Add a three-phase rollout property "UnionsScaleNonuniformly" under workspace. The Nonuniform Unions beta will be transitioned to this three-phase rollout so that developers can begin using nonuniformly scaled unions in live games.

Live

Improved "xray" visualization when Constraint Details and Draw On Top are enabled.

Live

{{json::Writer}} can now be moved out of / into functions.

Pending

Luau bytecode compiler now implements constant folding for builtin calls which is active in aggressive optimization mode (which is to say, in live games). Calls like math.sqrt(2), string.byte("A") and bit32.or(1, 2) are now 🆓.

Pending

Fixes

NoteStatus

Remove sounds from HumanoidRootPart whenever it gets unparented from Character to avoid duplicate sounds

Live

Refactor how to clear WebView cookies async for Studio Unified Login.

Live

Fixed bug where Constraints Widget overwrites value while user is editing

Live

Fixed non-operational "Select and open script" and "View Diff" context menu options in the Script Recovery tool.

Live
Pending