Release Notes for 535

Improvements

NoteStatus

Updated the Collision Groups Editor UI in studio to make better use of space and added the ability view collision toggles as a list or table.

Live
Live

Add a three-phase rollout property "UnionsScaleNonuniformly" under workspace. The Nonuniform Unions beta will be transitioned to this three-phase rollout so that developers can begin using nonuniformly scaled unions in live games.

Live

Improve UV layout and fix some bugs on Cylinder Parts.

Pending

Fixes

NoteStatus

Users should now be able to paste accessories into an avatar and the weld will be created properly

Live

Improved inference of string.gmatch function: the types, and amount, of captures is now inferred when the pattern string passed to gmatch is a known constant.

Live

Fixed a bug where the 'Format' right-click menu option in the Script Editor would be disabled.

Live

Stop overwriting Mouse.Icon, UserInputService.MouseBehavior, and UserGameSettings.RotationType every frame in camera scripts. Forked versions of player scripts will need to be updated to get this fix.

Live

Fix an issue that sometimes text is blurry when parented under CanvasGroup.

Live