Improvements
Note | Status |
---|---|
Added ability to edit easing options for multiple keys at once | Live |
Colliding with remotely owned objects should be much more responsive. | Pending |
Fixes issue where TweenService could not tween int64 type properties | Pending |
Fixes
Note | Status |
---|---|
Improved the WeldConstraint widgets. | Live |
Prevent welds from rendering when one of the connected part is no longer in the Workspace. | Live |
Weld Constraint render in different colors depending on its "enabled" state. | Live |
Fixed Spring Constraint visual not rendering in some situation where its two ends are out of screen. | Live |
Joints should no longer break when turning PGS On and Off in Studio. | Live |
| Live |
Fixed a bug where characters jumping near Can Collide False parts may get pushed around randomly if the parts have Touch Events. | Live |
Fixed bug where animation tracks do not correctly restore component rotation when they have finished playing | Live |
You can now drag single parts or multiple parts as single part over water | Live |
Fixed icon state for emulator toggle button (in UI editor corner widget) | Live |
Fixed grey out issue with filtering items in Explorer window. | Live |
Clicks will not be recognized as drags in 3D view | Live |
Escape key will properly escape autocomplete combo box if it is open | Live |
Fix to escape key not exiting the constraint creation tool. | Live |
Fixed incorrect text display | Live |
Fixed Incorrect text display | Live |
Made LocalizationTable import errors do to invalid encoding not silently look like they succeeded | Live |
Fixed a bug in localization where if a parameter failed to translate, it would clobber the string in which resides. | Pending |
Fixed a bug where MeshPart would show "Box" collision fidelity while actually colliding as if it were "Default." | Pending |