BoxHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

The BoxHandleAdornment is a rectangular prism that can be adorned to a BasePart. This adornment can listen to input events and is commonly used to make dragger tools.

Resumo

Propriedades

Propriedades herdados de HandleAdornmentPropriedades herdados de PVAdornmentPropriedades herdados de GuiBase3d
  • ler parallel

    Sets the color of a GUI object.

  • ler parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • ler parallel

    Determines whether the object and its descendants will be displayed.

Eventos

Eventos herdados de HandleAdornment

Propriedades

ler parallel

The size of the adornment.

Métodos

Eventos