改善
ご注意 | 状況 |
---|---|
SurfaceGui and BillboardGui could now clip their descendants with property "ClipsDescendants" set to True. | Live |
Dynamic Thumbstick (touch control method) has updated graphics. | Live |
You can now share your game from within Studio | Live |
Added a "Show plus button on hover in Explorer" option in Settings > Advanced, which can turn on or off the plus button on hover in Explorer tree item. | Live |
New UI Editor final design before release | Live |
New locale-id logic introduced allowing for game content and Roblox content to be translated using different locales. | Pending |
修正
ご注意 | 状況 |
---|---|
Fixed bug where reverberation would continue playing after Studio lost focus. | Live |
More consistently enforces the "there can only be one" rule for JointInstances between the same two parts and allows multiple WeldConstraints between the same two parts. | Live |
Animation keyframe poses with a weight of zero will now be ignored when the animation is played. | Live |
Fixed bug where user can accidentally delete animation rig instead of keyframes | Live |
Fixed issue where Player.RespawnLocation was not respected in "Play Here" mode. | Live |
Fixed bug where humanoids could enter disabled states | Live |
Fixed issue where Player.CharacterAppearanceLoaded would not fire for some characters. | Live |
Fixed issue where mouse wheel could scroll a ScrollingFrame in a non-valid direction | Live |
Fixes TweenService large time deltas causing tweened values to go out of range. | Live |
Clamp the value of UIScale.Scale instead of throwing a warning and keeping the previous value. | Live |
16x16 major grid line now passes through origin instead of being one off. | Live |
Fixed issue with autocomplete still functioning after being explicitly disabled via the settings dialog | Live |
Fixed an issue with manually scrolling through the Command Bar history in Roblox Studio on Mac. | Live |
Fixed issue with autocomplete tooltip rendering blank | Live |
Fixed Autocomplete crash | Live |
Fixed a crash when pressing enter in the Insert Object window. | Live |
New UI Editor Eye button and UI Tab buttons will be enabled as long as starter gui has at least one screen gui descendant | Live |
Enabled dragging of gui objects in 3D view | Live |