Release Notes for 593

Mejoras

NotaEstado

Removes the body containing Attachment0 from the set of eligible bodies for Attachment1 when using Studio's Create-Constraint-Tool. Except when using Rope or Spring, which come with rendered adornments.

Live

Introduces floor division operation based on this RFC.

Live

Fixed the formatting of error message when calling Class.AdvanceToNextPageAsync from DataStoreService.

Live

Fixes a ScriptProfiler issue where scripts running in response to engine signals were being attributed more time spent than intended.

Live

Adds a VR follow camera.

Live
Live

Introduces floor division operator typechecking based on this RFC.

Pending

Live scripting in beta release.

Pending

Add Abs and Sign methods on Vector2 and Vector3 which apply component-wise math.sign and math.abs, returning a new vector.

Pending

Correcciones

NotaEstado

Fixes an issue with the Animation Editor where draggers show at the wrong place when parts are children of other parts.

Live

Running a script in Studio using "Model > Run Script" now supports files with .luau extensions by default.

Live

Fixes "Save and Reload all Plugins in Debugger" accidentally being removed.

Live

A new option is available in the camera settings menu to disable the new scroll wheel behavior.

Live

Fixes a bug where opening the "World" page of Game Settings would enable the "Save" button as if there were unsaved changes.

Live

Fixes a bug where the Lock Tool mouse cursor displayed incorrectly when interacting with plugins.

Live

Fixing issues that ViewportFrames in CanvasGroup does not update correctly. Also fix nested CanvasGroup updates.

Live

PlayerGui:GetGuiObjectsAtPosition now respects the Enabled property for ScreenGuis.

Live

Adds improvements for camera speed customizability and zoom. Adjusts the viewport camera’s movement and focus behavior.

Pending

Fixes an issue where users could not move their camera in the server view while their game is running.

Pending

Fixes a performance issue when adjusting camera speed with the "New Camera Controls" beta.

Pending