Series Title

Learning Objectives

Students will be able to:

  • Max 4 objectives. End with periods. Bold key concept.
  • Example: Practice modular programming by creating scripts that separately handle game functions, like teleporting players.

Prerequisites

Students should:

  • Max 3 or 4 objectives. Link to the lesson if possible.
  • Example: Understand how to create if statements (see Multiple Conditions with Elseif and Else).

Description text. Briefly summarize the project, learning, and more.

ISTE Standards: Innovative Designer 4a, 4c, 4d, Creative Communicator 6b, 6d.

Series Sample

Series Contents

  • Link to Series Module
  • Link to Series Module
  • Link to Series Module