Frame

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Frame is a GuiObject that acts as a container for other GuiObjects. You can use it for UI that either displays on a user's screen or on a surface within the experience.

Frames are ideal containers for responsive layouts such as list and flex layouts, allowing you to change the size of the frame and dynamically adjust how layout items fit within it. Frames are also core GuiObjects, so you can customize properties such as BackgroundColor3, Transparency, apply a background gradient or border, and more.

Summary

Properties

  • Read Parallel

    Sets what the frame looks like from a selection of pre-determined styles.

Properties inherited from GuiObjectProperties inherited from GuiBase2d

Methods

Methods inherited from GuiObject

Events

Events inherited from GuiObjectEvents inherited from GuiBase2d

Properties

Read Parallel

Sets what the frame looks like from a selection of pre-determined styles. See Enum.FrameStyle for a description of each style.

Methods

Events