改进
说明 | 状态 |
---|---|
Adds new button for opening migration dialog in Lighting::Technology workspace property panel. | Live |
Updates to studio explorer to support compatibility migration. | Live |
Adds OverlapParams.Tolerance property | Live |
Added FromName and FromValue methods to enumerations for an easy way to convert strings and numbers. | Live |
Adds an AudioAnalyzer.SpectrumEnabled property, which can be turned off to disable spectral analysis. This is significantly faster when AudioAnalyzer is only being used for volume-metering. | Live |
Various dragger QoL adjustments:
| Live |
Adds SurfaceAppearance Tinting feature to Studio Beta. | Pending |
Studio settings now serialize when written to from Lua. Before these settings wouldn't save. | Pending |
修复
说明 | 状态 |
---|---|
Changes the error message to clarify that BindToMessage(Parallel) can be called from ModuleScripts, just not while the module is being required. | Live |
Fixes an issue where playing a Sound sometimes doesn't respect its playback region. | Live |
Fixes an issue where trying to paste image data into a text field in Windows Roblox Client caused Copy/Paste functionality to be locked up in the whole Windows operating system. | Live |
Luau script analysis is now aware about 'GetEnumItems' method on a base 'Enum' type with working auto-complete and no incorrect error messages reported. | Live |
When VoiceChatService.UseAudioApi is Enabled, Studio Play sessions will now create the same Core UI elements as Clients, letting users mute/unmute, or select audio input devices. | Live |
Fixes an issue with VoiceChatService.UseAudioApi and VoiceChatService.EnableDefaultVoice that cause an AudioListener to never be spawned in Studio play sessions. | Live |
Fixes a bug where Sound instances wouldn't get selected after being pasted. | Live |
game.CreatorId no longer always returns 0 when testing on the client for a published place and will now return the expected value. | Live |
Moves Studio token refresh off the main thread. | Live |
CanvasGroup now continues to render after being resized to zero. | Live |
Improves video processing. | Pending |
Fixes an edge case where CollectionService:GetInstanceRemovedSignal() would fire twice for the second tag if you create an event that removes a second tag when a first tag is removed, and destroy an Instance with both tags. | Pending |
Improved video processing. | Pending |
Instance:AddTag, Instance:RemoveTag, Instance:GetTags, and Instance:HasTag can now be called with CollectionService as the Instance. | Pending |
Fixes a bug where selection highlights in the viewport would sometimes persist on an instance even if it is not selected. | Pending |
Rotated descendants of a Frame with ClipsDescendants or CanvasGroup are now clipped correctly. | Pending |
TextBounds property should now be correct for text Instances parented to a BillboardGui. | Pending |