Release Notes for 613

改进

说明状态

Adds an export utility to ScriptProfiler to save profiling data to disk.

Live

Introduces warning message when a physical property value is clamped from luau

Live

Changes palette switch in Avatar Setup on equipped item tile click to be on mouse up.

Live

Added a new Instances type to the global type environment

Pending

Studio Setting Incoming Replication Lag limited to 10 seconds.

Pending

Better indicates when the add item button to import clothing and accessories in Avatar Setup is disabled.

Pending

Studio tooling now does raycasts and region queries using the StudioSelectable collision group. This improves editing of content using collision groups that don't collide with Default and enables some configurability of which objects in Studio are selectable.

Pending

修复

说明状态

Adds a checkbox to ScriptProfiler to hide or show code executed by plugins.

Live

Fixes an issue that could cause persistent per player models to be deleted when local changes are made.

Live

Fixed server-side Luau Heap capture not displaying any data in the Developer Console.

Live

When a degenerate triangle is specified as an EditableMesh, Studio no longer crashes.

Live

Fixes the issue when changing the Emitter.Timescale resets the particles.

Live

Fixes an issue that could result in reduced streaming radius and streaming pauses in streaming enabled experiences after a low memory event.

Live

Fixed bug in the Tag Editor where sometimes the bottom-most tag would get cut off in the scroll view.

Live

Fixed bug where filtering for all descendants in the Explorer wasn't correctly finding instances.

Live

Pivot Editor now works correctly when selected after not having another tool selected under Deferred SignalBehavior.

Live