改进
说明 | 状态 |
---|---|
Add support for nonuniformly scaling Union parts behind a Beta Feature. | Live |
Improved performance of light grid (voxel lighting) when light grid relocates | Live |
The details panel in Material Manager can now be hidden if a Material is selected. | Live |
Adds a back button to Toolbox searches. | Live |
Future lighting performance improvements | Pending |
Added a new method (RBXScriptSignal:Once) which behaves similar to RBXScriptSignal:Connect, but disconnects immediately when a signal occurs to ensure the callback is only invoked once. | Pending |
修复
说明 | 状态 |
---|---|
Fixed a bug related to setting ActuatorRelativeTo for the LinearVelocity Constraint. Blue arrows should now always point in the direction of motion. | Live |
Roblox Player and Roblox Studio build from XCode-13 tool chain | Live |
Fixed a bug where Opportunistic Stream Out streaming mode would sometimes cancel pending RequestStreamAroundAsync for Clients. | Live |
Fixed mac player/studio channel switching problem. | Live |
The LogService.MessageOut event should now fire properly with tables and other variants in the print statement arguments. Note: the message will be truncated in the event handler if it's longer than 2048 characters. This fixes the following: https://devforum.roblox.com/t/1730251 | Live |
Fix issue with 'Save to Roblox' sometimes failing to function for models | Live |
Properly delete webview cookies for Studio on logout and on start up. | Live |
Fixed UserInputService:GetMouseLocation() returning incorrect results inside of BillboardGui/SurfaceGui InputBegan/InputChanged/InputEnded events. | Live |