Release Notes for 530

改进

说明状态

Limit the collision group name length

Live

Added an adjustable size to grid view, a list view, and a button for applying materials on material tiles in Material Manager.

Live

This change will affect that the loading screen won't default to landscape, it will be keeping as the phone orientation, then when the game loaded, change to whatever the game supporting. The default value of StaterGui:ScreenOrientation will be changed from LandscapeSensor to Sensor

Live

修复

说明状态

Resolved crash with task.cancel. An error is now reported when it is not possible to cancel a thread.

Live

Roblox Player and Roblox Studio build from XCode-13 tool chain

Live

Fixed a bug where equipping and unequipping tools while streamed out would cause the tools to break from the perspective of other players.

Live

Fix Toolbox Preview when opening "Try In Studio" button.

Live

Fixed bug where pressing escape while renaming an explorer item causes the add object item to disappear

Live

Pass channel info for bootstrapper to update for studio start up update check.

Live

Fixed a regression where Enum.Font.Legacy renders too small. This is the default font you'll get when you write Instance.new("TextLabel") and don't set the font to something else.

Live